MiniMax H3 use cases
Eight production surfaces, one model. Each page covers the reference budget, aspect ratio and audio treatment that suit the work, with sample prompts you can paste straight in.
Use cases
Pick the surface you are producing for
MiniMax H3 reads text, images, video and audio in one context, so the same generation that sets a look can also carry motion from a reference clip and return a scored stereo mix. That changes what a use case actually needs from you: instead of choosing a tool per task, you choose what to spend your twelve reference files on.
Every page below starts from the same specification — 2K output, 5 to 15 seconds at 24 FPS, seven aspect ratios plus adaptive, native stereo audio on every clip — and then works through the decisions that are specific to that surface.
Advertising
Generate a campaign's variant set from one brief, with the product identity and the audio bed holding across every cut.
Read the guideE-commerce
Turn product stills into dynamic showcase clips while the object itself stays exactly the product you shipped.
Read the guideFilm Titles
Render legible title cards and credits that sit inside the footage rather than being composited on afterwards.
Read the guideAnimated Poster
Bring locked key art to life, keeping the typography and the composition the designer approved.
Read the guideGame Cinematics
Build 2K cutscenes from your own in-engine captures and concept art, with score and foley generated to picture.
Read the guideUI/UX Motion
Animate interface mockups into product demos, with the type and the layout of the frame surviving the motion.
Read the guideMusic Video
Cut to a reference track, with lip-sync driven by the audio you pass in rather than added later.
Read the guideSocial Ads
Produce vertical 9:16 clips built around a hook that lands inside the first second of the scroll.
Read the guideReady to generate 2K video?
Experience the unified context, native audio, and open-weights freedom of MiniMax H3 today.